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Lunch with a Neighbour
Imagine diving into a world where your lunchtime chats with the neighbors turn into a grand adventure! In 'Lunch with a Neighbour', you're the protagonist, and your decisions shape the narrative. It's all crafted by the talented 50l0m0n, who took a leap from the intricate Quest engine to the versatile Twine. With your trusty voice actress, Bella Sapphire, bringing characters to life and a blend of stock audio echoing through your descent into this interactive tale, every choice feels monumental. And hey, no AI was involved in creating this gem—just pure creativity!
Lunch with a Neighbour Controls
- Click to interact
- Choose dialogue options
- Navigate through scenes
- Make decisions that affect outcomes
- Avoid unwanted paths
Lunch with a Neighbour Features
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Rich narrative experience
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Character voices by Bella Sapphire
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Interactive fiction format
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Unique visuals and storytelling
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No AI involvement in creativity
Reviews
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A delightful mix of storytelling and player agency!
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The visuals give a fresh twist to classic text adventures.
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Great voice work helped immerse me in the story.
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I'd love to see more expansions in the future!
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Fun but could use more branching stories.
Tips
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Experiment with different choices for varied outcomes!
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Pay attention to character dialogues—they hold clues.
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Revisit previous decisions to explore alternate paths.
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Take notes on character traits to enhance interactions.
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Keep an open mind, the narrative can twist unexpectedly!
Lunch with a Neighbour In-Game Screenshots
